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International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
Registration to GRAPP allows free access to all other VISIGRAPP conferences
VISIGRAPP was held in conjunction with PECCS 2012 and SENSORNETS 2012
Registration to VISIGRAPP allows free access to the PECCS and SENSORNETS conferences (as a non-speaker)

The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
Conference Areas
1. Geometry and Modeling
2. Rendering
3. Animation and Simulation
4. Interactive Environments
5. Social Agents in Computer Graphics
Program Chair
Paul Richard, University of Angers, France
Area Co-chairs
Frederic Jurie, Université de Caen, France
Teo de Campos, University of Surrey, U.K.
Zoltan Kato, University of Szeged, Hungary
Sebastiano Battiato, Università di Catania, Italy
Bogdan Raducanu, Computer Vision Center, Spain
VISIGRAPP Keynote Speakers
Sabine Süsstrunk, Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland
Colin Ware, University of New Hampshire, U.S.A.
Sabine Coquillart, INRIA, France
Zoltan Kato, University of Szeged, Hungary
Special Session
Simulation and Interaction in Intelligent Environments - SIMIE
All papers accepted in Special Sessions will be included in the conference proceedings and indexed.
GRAPP 2011 received 69 submissions, of which 19% were accepted as full papers. Additionally, 33% were presented as short papers and 16% as posters.

All papers presented at the conference venue were included in the SciTePress Digital Library.
A short list of presented papers will be selected
so that revised and extended versions of
these papers will be published by
Springer-Verlag in a CCIS Series book
A selection of best papers
will be published in the
Journal of Virtual Reality and Broadcasting
Proceedings will be submitted for indexation by: